Designed for product teams refining state changes and microinteractions.
An interface feels uncertain when actions have no visible response. Define motion around actual state changes: pending, completed, failed and recoverable.
What we can build
- Button and control feedback.
- Loading and empty states.
- Transition timing specifications.
The final deliverables are agreed during discovery. Source files, implementation support and additional platform variants are included only when explicitly scoped.
A clear control contract
Plan the animation’s public controls before producing a full motion library. A starting specification might include:
- status: UI lifecycle.
- value: known progress.
- activate: intentional action.
These are proposed control names and behaviors, not an existing Rive asset. The final file determines the actual property and state names.
Integration considerations
Use CSS for simple native UI motion and Rive where a richer scene benefits from authored states. Animation should complement semantic controls, not replace them.
Review the behavior
Test a slow request and an immediate response. Avoid flashes, false completion and motion that delays the next interaction.
From brief to handoff
- Define. Review your audience, key events, platform and asset requirements.
- Design. Approve the visual direction, key poses and transition rules.
- Build. Rig the artwork and author the agreed state system.
- Validate. Review an export against the acceptance sequence and target runtime.
- Handoff. Deliver the scoped assets, control map and integration notes.
Questions before we start
Does every interaction need Rive?
No. A simple transform or opacity transition is often better served by CSS. Choose the format based on behavior and maintainability.
What should I include in the brief?
Share the target platform, screen dimensions, existing artwork, desired states and any runtime restrictions. A short recording of the current product is useful.
How are timing and cost agreed?
Scope depends on the artwork, state count, platform validation and revision needs. A defined brief comes before a project estimate.